Ludo
A board, a few friends, and one more roll. Play together on one device or invite friends into an online room.
Choose your game
Local games save in this browser. Pass the device on each turn. Board changes apply to a new game.
Play online with friends
Up to four players total, including you. You approve guests before starting. Rooms last six hours and lock when play starts.
No account required. Keep this tab to preserve your player session. A room code invites a guest; the host must still approve them.
Invite by email or mobile number
WhatsApp opens a contact picker with your room code and link. Your device opens a prepared invitation for email or SMS. Review it and send it yourself. skyvison does not send messages automatically or upload these contacts. Your mobile operator may charge for SMS.
Choose local play or create an online room.
How to play
Roll a six to bring a token out of base. After rolling, select an outlined token or its Move button. Move clockwise around the shared track, then up your own colored home lane. You need an exact roll to finish each token. Get all four tokens home first to win.
Landing on an opponent on an unstarred track square sends their tokens back to base. Stars and starting squares are safe. A six or capture earns another roll; three consecutive sixes forfeit that turn. Friendly tokens can share a square; this version has no blockade rule. Finishing a token alone does not grant an extra roll. Classic, Garden and Ocean change the board palette while keeping these rules.
Online room and privacy
Share your code or invitation link only with people you want to play with. The host can admit or remove guests in the lobby. Once the game starts, new guests cannot join. Refreshing this tab restores your player session when session storage is available. Closing the tab may lose that session. If someone disconnects, the host can skip an idle turn after 90 seconds.
Online play stores player names, room membership and game state on skyvison's backend. No phone numbers or email addresses are uploaded by the invite controls. Local games stay in your browser. Rooms expire after six hours; expired rooms cannot be resumed. Multiplayer requires an internet connection. Local game progress is saved when browser storage is available.